With the ledger secured from the Megapol detective, we were able to identify corrupt Technocracy officials who deal with the Smugglers. So a bold plan codenamed 'Terminal Terror' was devised. We shall capture one of these officials, right off said starport and escape in a Transstellar shuttle. Infiltrating a terminal won't be easy; we will be only able to use Stealth items. Finding the right opportunity to snatch the guy might take some time, so we need to conjure our patience, Cap'n.


Cost: 25
Points: 50

Depends on: