A primitive, yet fairly effective and quick to use anti-armor weapon. It has a blast radius of only 2 tiles, so aim well.
Instantly explodes on impact; can be held in inventory safely
Special: Ignores 35% of enemy armor.

In a bind, the Stick Bomb can be used as an impromptu melee weapon (Daze damage), but this requires some skill and is rather very painful to the recipient.


Cost: 10
Points: 20

Depends on:
Leads to: