Only those trained in magic can touch their VooDoo rods.
Wicked things can be done to the enemy, but at a price of taking Energy, Morale and Stun damage (7, 21, 7).
TERROR> Fills the mind of the hapless victim with images of absolute horror and dread. If the attack is successful it will reduce the target's morale and may cause it to panic. Diff: Medium (+20)
POSSESS> The sorcerer tries to completely dominate target's will, which is a more difficult trick than the previous one. If this is successful then you will gain immediate control of the enemy unit as if it was one of your own. Diff: V. Hard (+0)