A class of items which boost Resistances of worn armor.
These items usually fit only certain slots in warrior's equipment, and start to work only the next half-turn after equipping. Effects usually stack unless items share same Gear Type, and even then, only Resistance Factor (RF) doesn't stack. RF is spelled as follows:
>Effectivity: by what factor Resistance is improved between current value and Boundary;
>Boundary: if the current resistance is at this level or better, effect is zero. By stacking, you can approach this value, with diminishing returns, but never reach it.
Lower numbers are better.