Intrigued by the idea that Overcharged Radar can damage enemy attackers, you immediately sought to take this concept to the next level. The Brainers shook their heads in disbelief, but you are in command here. This facility's radar dish glows white-hot when the Hellerium Sludge turbines spin up. An Extractor must be present to provide sufficient fuel. The tower deals considerable damage and doubles as a half-decent radar. It does come with some downsides, however. The whole thing is extremely radioactive making it not only costly to build and maintain, but also a health hazard (every Irradiator Tower slows down healing of any wounded crew at the Hideout).