Armor, Firepower and Mobility: these win the field, and we can get them the hard way by getting advanced tech, or the easier way, by commissioning armored cars. We decided on a modular design here, so we acquire Chassis and Weapons separately, then we can Assemble them into a vehicle, and Dissassemble again when we want to change it.
Armored cars can be piloted by most of our warriors.
Carry Cap: 16/250. NV: 10. Turning 1/10.