With Grav Units moved onto the boots, we can achieve more maneuverability, but the user will need additional efforts to stabilize the body. The person must either be completely insane, or have the vestibular apparatus of the Catgirl. Evasion: REA*60% + BRA*10%. Wt: 5. Energy Recovery 180%. Inventory: 4. SPOT: 3. Turning: 1/3.

Manufacture:
Cost: 1300
Time: 120
Required items: Hellerium: 2, Grav Unit: 2, Superconductive Wire: 3, Durathread Mesh: 1
Front Armor: 5
Side Armor: 5
Rear Armor: 5
Under Armor: 5

Damage modifiers:
CHARM: 20%
BURN: 135%
CHEM: 125%
CHOCKING: 500%
ANTI-E511: 0%
ELECTRIC: 135%
EMP: 15%
WARP: 55%
COLD: 40%

Stats:
tu: +60
stamina: +50
bravery: +10
reactions: +30
psiStrength: +5

Weight: 5