Wearing a grav harness increases mobility, but exposed circuitry is liable to hurt the wearer if hit by enemy fire. Tends to heat up. Evasion: REA*25%. Combat Stress +2. Inventory: 18. Energy Recovery 120%

Manufacture:
Cost: 1000
Time: 100
Required items: Hellerium: 2, Grav Unit: 2, Superconductive Wire: 3, Durathread Mesh: 1
Front Armor: 20
Side Armor: 20
Rear Armor: 20
Under Armor: 20

Damage modifiers:
CHARM: 50%
BURN: 150%
CHEM: 120%
CHOCKING: 400%
ELECTRIC: 150%
EMP: 20%
COLD: 70%

Stats:
tu: +15
stamina: +20
melee: -10

Weight: 0